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15. February 2019 22:21:14

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Author Topic: SacredMagician - Powerful balance.bin editor under Kotlin JVM!  (Read 613 times)

Offline HJerk28c

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  • Posts: 7
SacredMagician
A powerful balance.bin editor for Sacred and Sacred Underworld, on Kotlin JVM.





Requirements

 * JRE minimum version for .jar variant (1.8.0), for .exe (1.8.0_121).
 * Administrator rules if application pasted in UAC secure folders.

Features

 * IS! OpenSource Project! No privacy, and it opportunity to improve!
 * Writed on simple, beautiful and cool language "Kotlin" under JVM.
 * Constant support and updates, bug fixes, help with editing balance files.
 * Ability to creating \ generating balance files, without problems!
 * Ability to change entry bronze \ silver \ gold and etc levels!
 * Ability to change experience modifier to bronze \ silver and etc levels!
 * Ability to change open new skills level (3, 6 and etc)!
 * Restricted not-needed keys, allowed only numbers and "."!
 * Data length control, and safe saving data pasted in textfields!
 * International English we all love! Say "Hello" to all people!
 * Compatible from Sacred 1.0 to Sacred 2.29.14 (Modifications not supported).
 
Downloads

 * Download the source and run the SacredMagician (compiling source requires IntelliJ IDEA 2018.2+ and Java8+ and Kotlin 1.3).
 * Download a pre-compiled SacredMagician from the releases page.
 * Download latest version from google drive Release type or Alpha type.
 
Change Log

 * See SacredMagician change log here (latest version above change log page).

Want to say thanks?

 * Hit the star button or say thanks message to MairwunNx@gmail.com .
 * May be... Donate please :) QIWI or Yandex.Money
 
Special thanks

 * Special thanks to Sha**no*us for testing for errors and bugs and design work test!
 * Special thanks to andrew.azimov for testing and finding some bugs!
 * Special thanks to JetBrains for the free student license! Use this wonderful product!
 * Special thanks to the already existing SacredBinEditor utility, with the help of it, I quickly found those byte offsets in the binary!

In future

 * All tasks for the future are made! If you have idea, open Issue or send it on email me.

Thanks for using SacredMagician! Maded with ❤, please click on ★!

« Last Edit: 26. December 2018 16:04:02 by HJerk28c »